WWE utilizes the Internet to promote our brands; create a community experience among our fans; market and distribute our offline, online and mobile products; and sell online advertising. For the third quarter of 2014, our primary website, WWE.com and WWE App, attracted an average of more than 21 million monthly unique visitors worldwide. These visitors viewed an average of more than 523 million pages and 52 million monthly video streams.
WWE currently has location-based websites spanning 23 countries worldwide where fans can experience WWE in their own language with a concentration on events and shows in their region. Some of the worldwide countries include China, France, Germany, India, Japan, Poland, Portugal, Spain, the Middle East and Russia. Local sales agencies are selling ad inventory on WWE.com in more than eight countries.
WWE currently syndicates its video content on Hulu.com, YouTube.com, Yahoo!, AOL, and other select video portals. The wide range of content includes: full length episodes and clips of “Raw,” “Friday Night SmackDown,” “Superstars,” “WWE NXT,” and a variety of classic content and original short-form webisodes.
WWEShop.com offers the largest variety of WWE merchandise in the world. In the third quarter of 2014, WWE merchandise generated $4.3 million in revenues.
The Official WWE App is currently available on the iOS, Android and Windows 8 platforms. This application features exclusive information, breaking news, show content and results. There are currently 14.5 million worldwide downloads.
WWE has two mobile games, “WWE Presents: Rockpocalypse” and “WWE Presents: John Cena’s Fast Lane,” both available through Apple and Android platforms.
A slate of made for mobile content is currently being delivered to 21 countries. WWE provides our partners with a wide range of video, wallpapers and ringtones and a two hour mobile video channel. Mobile partners include: Indiagames in India; Genera Mobile in Spain; Yuke’s in Japan; Zamano in Ireland and the UK; Groupe AB in France; BSKYB and Orange in the UK; Esporte Interativo in Brazil; and TV Azteca, Televisa Esmas and X’Cel in Mexico.