NEWS

WWE Superstars Get Animated

STAMFORD Conn. and EL SEGUNDO Calif. March 17 2014 – WWE (NYSE: WWE) and Mattel Inc. (NASDAQ: MAT) today announced the launch of WWE Slam City™ WWE’s new kids property that includes an original animated short-form series and a complete line of WWE Slam City merchandise. The 26-episode series which launches today in the U.S. Canada and U.K. is comprised of two minute shorts featuring WWE Superstars in their new animated world WWE Slam City. The first four episodes begin airing today at WWESlamCity.com and Cartoonium on YouTube. WWE Slam City toys including action figures ring sets and more are currently available at major retail stores.

The series filmed in the next generation of stop-motion animation features a new WWE animated character The Finisher who fires all of the WWE Superstars and sends them to WWE Slam City to find day jobs. WWE Superstars are plunged into new career challenges as John Cena® Randy Orton® Sheamus® The Miz™ Rey Mysterio® Kane® Alberto Del Rio® and Mark Henry® pack every street corner with work to do and scores to settle. With John Cena as an auto mechanic Alberto Del Rio as a coffee house barista Randy Orton as a zookeeper and Sheamus as a theater usher these Superstars have a new life outside the ring but still stay true to their WWE personas.

In addition to WWESlamCity.com and Cartoonium on YouTube WWE Slam City will also be available in the U.S. on WWE Network Hulu PlayStation® Xbox AOL On Nintendo Vudu Google Play Kabillion Mattel.com and iTunes. WWE will utilize all of its assets including TV broadcasts live events digital and social media to generate awareness for its new kids property.

“WWE Slam City is a multi-platform property that takes our Superstars out of the ring and introduces them to kids through entertaining and action-packed animation ” said Michelle D. Wilson Chief Revenue & Marketing Officer WWE. “This strategic initiative is perfectly complemented through our partnership with Mattel and adds to an already dynamic portfolio of content designed to create lifelong WWE fans.”

“Slam City is the result of a seamless collaboration with WWE where we are bringing kids a completely new and invigorating entertainment experience ” said Doug Wadleigh Senior Vice President Global Brands Marketing Boys and Entertainment for Mattel. “Combining fun to watch content that features Superstar favorites along with an engaging line of toys enables Slam City to further expand the WWE Universe while opening new avenues of play for the franchise.”

WWE Slam City is a key component of WWE’s larger strategy to expand its reach to kids. In 2013 WWE’s national TV programming reached nearly 3 million kids each week representing more than 20 percent of WWE’s average weekly TV audience. WWE also reaches kids through the number 2 action figure property in the U.S. WWE Studios productions of The Flintstones Scooby-Doo WrestleMania Mystery and Christmas Bounty as well as partnerships with Kraft Foods Frito-Lay Post Foods and MilkPEP. In addition WWE supports programs that positively impact children and families around the world including a 30-plus year relationship with Make-A-Wish as well as various literacy education anti-bullying and military initiatives.

In addition to toys a full WWE Slam City merchandise line including apparel back-to-school accessories books graphic novels and home videos will be available in stores by the end of 2014. In 2015 a WWE Slam City mobile game as well as health and beauty items home goods party supplies and stationery will be available.

The 26-episode WWE Slam City series is co-produced by WWE and Mattel’s Playground Productions a new division within the Mattel Global Brands whose mission is to identify cultivate and produce compelling storylines through multiple platforms.

“Slam City’s multi-platform animation engages kids where they are today with a unique larger-than-life Superstar inspired storyline that’s authentic to WWE ” said David Voss Senior Vice President Playground Productions for Mattel. “We worked closely with WWE to ensure our style and storytelling complimented the brand and really tapped into our creative expertise to produce a playful narrative that both kids and fans enjoy.”

To view the 60-second trailer and to watch the first four episodes of WWE Slam City visit WWESlamCity.com or YouTube.com/Cartoonium.

WWE Slam City Distribution Channels

U.S.

• WWESlamCity.com
• YouTube.com/Cartoonium
• WWE Network
• Hulu
• PlayStation®
• Xbox
• AOL On
• Nintendo
• Vudu
• iTunes
• Google Play
• Kabillion
• Mattel.com

Canada

• WWESlamCity.com
• YouTube.com/Cartoonium
• PlayStation®
• Xbox
• Rogers
• Mattel.com

U.K.

• WWESlamCity.com
• YouTube.com/Cartoonium
• Sky
• PlayStation®
• Google Play
• Xbox
• Mattel.com

About WWE
WWE a publicly traded company (NYSE: WWE) is an integrated media organization and recognized leader in global entertainment. The company consists of a portfolio of businesses that create and deliver original content 52 weeks a year to a global audience. WWE is committed to family friendly entertainment on its television programming pay-per-view digital media and publishing platforms. WWE programming is broadcast in more than 150 countries and 30 languages and reaches more than 650 million homes worldwide. The company is headquartered in Stamford Conn. with offices in New York Los Angeles London Mexico City Miami Mumbai Munich Shanghai Singapore and Tokyo. Additional information on WWE (NYSE: WWE) can be found at wwe.com and corporate.wwe.com. For information on our global activities go to http://www.wwe.com/worldwide/.

About Mattel
The Mattel family of companies (Nasdaq: MAT) is the worldwide leader in the design manufacture and marketing of toys and family products. Mattel’s portfolio of best-selling brands includes Barbie® the most popular fashion doll ever produced Hot Wheels® Monster High® American Girl® Thomas & Friends® and Fisher-Price® brands including Little People® and Power Wheels® as well as a wide array of entertainment-inspired toy lines. In 2013 Mattel was named one of the "World’s Most Ethical Companies" by Ethisphere Magazine and is also ranked No. 2 on Corporate Responsibility Magazine’s “100 Best Corporate Citizens" list. With worldwide headquarters in El Segundo Calif. Mattel’s companies employ nearly 30 000 people in 40 countries and territories and sell products in more than 150 nations. At Mattel we are Creating the Future of Play. Visit us at www.mattel.com www.facebook.com/mattel or www.twitter.com/mattel.

About Playground Productions
Playground Productions is the strategic creative storytelling division for Mattel Brands. Playground Productions serves to build shape and develop compelling multi-platform storylines for Mattel its partners and the company’s diverse portfolio of brands. Spanning movies TV and today’s hottest digital distribution platforms Playground Productions is comprised of world-class talent with extensive experience within the entertainment ecosystem.

Source: The NPD Group / Consumer Tracking Service; YTD October’12; Action Figures Category

Media Contacts

WWE:
Matthew Altman 203-352-1177
Matthew.Altman@wwecorp.com

Mattel:
Bret Ingraham 310-252-6396
bret.ingraham@mattel.com

Trademarks: All WWE programming talent names images likenesses slogans wrestling moves trademarks logos and copyrights are the exclusive property of WWE and its subsidiaries. All other trademarks logos and copyrights are the property of their respective owners.

Forward-Looking Statements: This press release contains forward-looking statements pursuant to the safe harbor provisions of the Securities Litigation Reform Act of 1995 which are subject to various risks and uncertainties. These risks and uncertainties include without limitation risks relating to entering into maintaining and renewing key agreements including television and pay-per-view programming and our new network distribution agreements; risks relating to the launch and maintenance of our new network; the need for continually developing creative and entertaining programming; the continued importance of key performers and the services of Vincent McMahon; the conditions of the markets in which we compete and acceptance of the Company’s brands media and merchandise within those markets; uncertainties relating to regulatory matters; risks resulting from the highly competitive and fragmented nature of our markets; uncertainties associated with international markets; the importance of protecting our intellectual property and complying with the intellectual property rights of others; the risk of accidents or injuries during our physically demanding events; risks associated with producing and travelling to and from our large live events both domestically and internationally; risks relating to our film business; risks relating to new businesses and strategic investments; risks relating to our computer systems and online operations; risks relating to general economic conditions and our exposure to bad debt risk; risks relating to litigation; risks relating to market expectations for our financial performance; risks relating to our revolving credit facility; risks relating to the large number of shares of common stock controlled by members of the McMahon family and the possibility of the sale of their stock by the McMahons or the perception of the possibility of such sales; the relatively small public float of our stock; and other risks and factors set forth from time to time in Company filings with the Securities and Exchange Commission. Actual results could differ materially from those currently expected or anticipated. In addition our dividend is dependent on a number of factors including among other things our liquidity and historical and projected cash flow strategic plan (including alternative uses of capital) our financial results and condition contractual and legal restrictions on the payment of dividends general economic and competitive conditions and such other factors as our Board of Directors may consider relevant.